Article of the Month - 
	  July 2024
     | 
  
		
		
		Interactive planning of GNSS monitoring 
		applications with Virtual Reality 
		Peter Bauer, Caroline Schönberger and 
		Werner Lienhart, Austria
		
			This article was awarded the Survey Review Prize and 
			was presented during the FIG Working Week 2024 in Accra, Ghana.  
		FIG and Survey Review have 
			decided to award a paper presented at a 
			FIG Congress/Working Week. The Survey Review prize will be awarded 
			every two years to the author and presenter of a selected paper at a 
			FIG Congress/Working Week and will be limited to submissions from 
		authors who fulfil the FIG definition of a Young Surveyor. 
		Survey Review is an international journal which has been published 
		since 1931, and in recent years under the auspices of the Commonwealth 
		Association of Surveying and Land Economy (CASLE). It has been published 
		continuously as a quarterly journal, bringing together a wide range of 
		papers on research, theory, practice and management in land and 
		engineering surveying. 
		The paper selected for the prize passes through an initial reviewing 
		and revision stage overseen by FIG, before being judged by members of 
		the Editorial Board of Survey Review. 
		This year’s winner, “Interactive planning of GNSS monitoring 
		applications with Virtual Reality ” by Peter Bauer, Caroline Schönberger 
		and Werner Lienhart, Austria 
		
		
					
			
			SUMMARY
					
			
					Global Navigation Satellite Systems (GNSS) are used in 
					challenging environments with increasing accuracy demands. 
					Therefore, many systematic effects become significant and 
					require a detailed planning of monitoring campaigns with 
					high integrity. In conventional GNSS planning software, the 
					local circumstances at the antenna locations are hardly 
					covered. Due to uniform cut-off angles in the elevation of 
					the satellite orbits the quality investigations are often 
					not representative at inhomogeneous areas (e.g. in the 
					vicinity of mountains or buildings).
		
			
					In order to fulfil the requirements of modern deformation 
					analysis, the prediction of the satellite visibility and the 
					estimation of the point dilution of precision (DOP) is 
					improved by the usage of high-resolution 3D data. Nowadays, 
					with ray-tracing approaches from the entertainment sector, 
					3D computations can be easily carried out like in reality 
					based data capture or digital terrain models.
		
			
					For this purpose, experimental software was developed using 
					Unity software to produce a human computer interface in a 
					Virtual Reality (VR) environment. The VR gear overcomes the 
					limitations of conventional 3D viewers in complex 3D 
					scenarios and provides the user an immersive and interactive 
					first-person view.
		
			
					The software developed has been tested in a real-life use 
					case for the simulation of GNSS measurements at an Austrian 
					water dam. Furthermore, the predicted results of the 
					simulations have been validated by actual measurements taken 
					at the planned epoch at the site. 
					
			
			The full paper is available to read
					here.